Beluga Lagoon Preview

I know because of how the game is made and how the combat works in this game with it’s reactive style; that a queuing system for attacks wouldn’t work in most cases, but could it be a toggle-able option for some attacks? E.g: Auto attacks or blade masters (and dancers) blade stance LMB or Destroyers Wrath LMB? There are extremely low cool downs and they’re basically the only thing stopping my higher ping destroyer from being excellent damage. Would really love a dev reply or explanation as to why this couldn’t be acheived, having to handshake the server for each individual input for these types of skills can kill the dps of someone with 100ms+.

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