Poe 3.2 Builds Witch Necromancer Bestiary League

The Necromancer can be a class that mostly focuses on summoned minions. The skill tree covers a broad variety of minion stat bonuses, but additionally bonuses particular to zombies, skeletons, and spectres. Though many of the tree is minion-centric, in addition, it delivers bonuses not directly associated with minions, for instance Mistress of Sacrifice which grants supplying bonuses to themselves and damage from utilizing corpse, and Commander of Darkness which positive aspects aura-based builds. In this post, we will share four Poe 3.2 Witch Necromancer Builds for you personally.

[Poe 3.2 Ascendant Build] Support Aurabot 13 Auras, Huge Elemental DPS Increase

This build is likely dead. Ascendant(necro + Guardian) and Guardian are each stronger than necro
The ascendency alterations hurt the defensive capabilities. No more cost-free chaos res, or block and spell block cap. Also with breach not becoming a Zana mod, presence of Shayla will probably be exceptionally pricey.

Not the OP, but private opinion is that Necro continues to be greatest because harm is what people today care about that. Commander of darkness wasn’t touched, so it still does its job precisely the same. I really feel just like the alterations hurt its defensive capabilities. No more no cost chaos res, or block and spell block cap. Could be capable of get block cap nevertheless, not confident about spell block. Also with breach not becoming a Zana mod presence of Chayula will likely be pretty dang pricey. That implies you’re going to drop a decent chunk of ES as well as a ton of chaos res.

Creator: Piktokt

T15 abyss with Tornado shot

Pob Link: https://pastebin.com/sdcJeVn7

Skill Tree: https://goo.gl/5rF6x8

Instance Link: http://www.pathofexile.com/forum/view-thread/1991951

[Poe 3.2 Ascendant Build] Toasters HC Necro Help “ten Auras and 2 Curses” Victario’s Influence

Necro Assistance with 10 Auras & two Curses
Around 1.4k life unreserved (with 75% chaos res) -> Equal to 8k life with -60% chaos res (As a consequence of your higher life regen, gained by the stone golem. You don’t have to worry about chaos harm at all, except difficult encounters.
Coruscating Elixir is only used in desperate situations)
7-10k ES affordable
Extremely budget friendly (you can start using a budget of 10c)
Shavronne??£¤s Wrappings is not required and not wanted
Already 3 Player hit level 100 on HHC -> Little proof, that it is entirely safe vs. chaos damage and 100% HC viable.

Update 3.2
The Necromancer got nerfed very heavily regarding help power. You loose chaos resistance and 50% supplying effect. That’s not a world changer, but Guardian is now even better in opposite to Necromancer.
With the current state of Ascendancies, there’s nearly no case in which I would go for the Necro over the Guardian.
Only go for Necromancer, if you want to present a higher Attack/Cast speed for your party.
Otherwise, Guardian has a better endgame potential and is better in nearly every way.

Creator: Toaster404

Skill tree:
Lvl 70: http://poeurl.com/buS5 (from now on you can go full support, and should equip all the required items)
Lvl 85: http://poeurl.com/buUf (Now you can grab the last Aura node -> Champion from the Cause and use your tenth aura, Anger finally)
Lvl 90: http://poeurl.com/buUg (Dual Curse incoming)
Lvl 100: http://poeurl.com/buUh (Grabbing all the ES available)

Instance Link: http://www.pathofexile.com/forum/view-thread/1975845

[Poe 3.2 Ascendant Build] Max Aura Victario’s Influence Zealot’s Oath Aurabot

This build is focused on general mapping, maintaining a balance between survivability, boss kills, and general map clear, utilizing the Zealot’s Oath keystone to assistance constant ES regen. It aims to run all map mods without any problems and with playing it for a lot of the league and reaching level 100, I have had zero issues with any particular mod, including degen based ground mods and no regen. This build is incredibly cheap to start out with, and I’ll provide each a budget league starter option plus an extra high-priced endgame setup, with hyperlinks to Path of Building profiles.

If the current 3.2 ascendency alterations stay the way they are, necro help is dead. Scion does everything necro could do but better, considering that it now also has the commander of darkness, and you can take extra buffs from the guardian node (1% Phy’s reduction per aura, 10% aura effect, far more ES regen and charge share). The gear and the flask choices will remain the exact same.

+ Provides a lot of harm to allies through auras
+ Uses curses to aid survivability
+ Pretty mobile
+ Constant ES regen
+ Starting build is very budget friendly
+ Aurabots are easy to scale as we don’t need to focus on damage nodes
+ Coruscating doesn’t stop your ES recharge like it usually would
+ Does not require a 5 or 6l
+ Scales up to level 27 Anger, Wrath, and Hatred with full investment

– Victario’s influence builds are flask reliant, and not having Flasks up can get you killed
– Specific flexibility options are not possible with Zealots Oath
– No life regen, so a life flask is needed to switch auras
– Max Aura levels are costly and not league starter friendly
– Victario’s influence is NOT an HC viable build

Creator: Alloxya

Skill Tree: www.poeurl.com/bLkS

Pob Link: https://pastebin.com/z9aJbNsE

Instance Hyperlink: http://www.pathofexile.com/forum/view-thread/2086136

[Poe 3.2 Ascendant Build] Complete Guide To Golemancy, All Bosses Down, High DPS & Defense – Flame Golem 101

It seems you happen to be right on Elemental Proliferation. It’s the latest add-on for me gem-set and has tested in maps with public parties. It felt that it worked, and the party also reported seeing it working but I guess it was just a placebo effect now that I reread its wording.

In that case ill try running Arc -> Scorching Ray -> Spell Totem Help -> Faster Casting Assistance and take Ancestral Bond to obtain -50% res from Arc and EE + -24% from scorching ray as it doesn’t hit, so doesn’t trigger EE at all.

This build is always welcomed to the mapping party as it has zero lag, generates both power and frenzy charges for the whole party and debuffs enemies with max level Temporal chains, Hinder and Chilled ground.

Build Highlights
Up to Level 28 Flame Golems (Lvl 23, Low budget Flame Golems comparison in “Videos,” nonetheless op)
Up to 10k EHP (Life + Energy Shield, without legacy items)
Shaper & Guardians down, T15 bosses easy mode
Have up to 62.5% block chance, 64.5% spell block chance (75%/75% with legacy Rumi’s Concoction)
Minions with up to 75% block chance, 35% spell block chance
Run up to 75% Temporal Chains without any curse nodes
Generate Power and Frenzy charges for the whole party
Debuff enemies speed to crawl
Just about all defenses automated, high survival
Cheap and noob friendly build to start with the top tutorial

Cheap to start
Easy leveling build to play
Good Damage & clear speed
Great survivability
Room for customization
Strong synergy with cheap items and passive nodes
No lag and generate frenzy & power charges for everybody in the party
Best Elreon AFK build

The Anima Stone and Primordial May are expensive
Endgame items are expensive if min-maxing
Requires knowledge of summoner mechanics or have to read the whole guide
Play style is exceptionally inactive, you press one button every 5 seconds, and that’s it

Creator: mika2salo

T16 Guardian of your Chimera 

T16 Guardian of the Phoenix

T16 Guardian in the Hyrda 

T16 Guardian on the Minotaur 

Skill tree: https://goo.gl/858RjD

PoB Link: https://pastebin.com/Kv468VFf

Instance Link: http://www.pathofexile.com/forum/view-thread/1827487

[Poe 3.2 Ascendant Build] Goddess Sword Spinning in Flurry

That is actually a crit based 3-in-1 build utilizing Cyclone + Frost Blades + Blade Flurry. Creator has always wanted to play a crit based Cyclone build and with the re-introduced version of the Goddess Sword – Oni Goroshi in patch 3.1, builder decided to create a single with the sword as the centerpiece. Three main skills used in the build, namely: Cyclone + Frost Blades for mapping and Blade Flurry for single target.

Slayer is good ascendancy for the sword. However, since the sword is crit primarily based, I really feel Scion class will be an excellent fit for it too.
You get greatest of each world: Overleech from Slayer, and a lot more crit from Assassin.
Besides that, since Scion is right at the center of the wheel, you can easily access crit nodes in the skill tree.

Creator: kira1414

Video hyperlink

Pob Link: https://pastebin.com/gH4BhiYj

Skill tree: https://goo.gl/qfmGhz

Example Link: http://www.pathofexile.com/forum/view-thread/2058308

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